Dev Log #9: Hiatus


The development of Platformer will have to temporarily be put on hold. I plan to make the switch to a multi-platform engine that's easier and cleaner to use, but that means that I will have to take some time to learn how to use it to its full potential.

This downtime is not being wasted, however. Development of the story/assets will continue to progress so that there's plenty of material to work with once the new engine has been established.

Thanks for reading!

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