Dev Log #3: Mission Recaps
A new system was recently implemented that tracks your progress and displays it on a full size map of each level. It current is able to track your movement, damage taken, deaths, and time. These images can also be saved to keep records. It works by painting layers (tiles, objects, then enemies) to a separate, invisible canvas, then paints the saved points the player was at, then outputs the map to a folder.
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